writings from behind the scenes
The Tehnika Blog
![Zorin OS 16 Pro features our 3D artwork in official wallpaper collection](https://tehnika.mk/wp-content/uploads/2024/01/3drender-768x480.jpg.pagespeed.ce.yddNhvrIwe.jpg)
Zorin OS 16 Pro features our 3D artwork in official wallpaper collection
Our “blue abstract background” has landed as an official wallpaper in Zorin OS 16 Pro. We are very excited about this project and can’t wait to see our creations being used on other exciting places in the future.
![Unveiling the significance of Git](https://tehnika.mk/wp-content/uploads/2024/01/github-blog-768x502.jpg.pagespeed.ce.IokzLRFp5O.jpg)
Unveiling the significance of Git
In the fast-paced world of software development, collaboration, efficiency, and version control are paramount. Enter Git, a revolutionary tool that has transformed the way developers work together and manage their codebases. While it might sound like just another technical term,…
![A Deep Dive into Kubernetes Resource Limits](https://tehnika.mk/wp-content/uploads/2024/01/kubernetes-resource-limits-768x512.jpg.pagespeed.ce.0E8QoYJyMP.jpg)
A Deep Dive into Kubernetes Resource Limits
In the dynamic realm of IT, where applications rule and scalability is a prime concern, Kubernetes has emerged as a game-changer. At the core of Kubernetes’ orchestration lies the concept of resource limits – a crucial aspect often overlooked by…
![How to use the Principled Volume Shader in Blender](https://tehnika.mk/wp-content/uploads/2024/01/final-render-04.jpg-768x512.webp.pagespeed.ce.9FsJPxvqrP.webp)
How to use the Principled Volume Shader in Blender
This is a short tutorial on how to add and use the volume shader (Principled Volume) in Blender to achieve an atmospheric and cinematic look. This tutorial is for users that are already familiar with the Blender UI. My scene…